Blog

What is H.265?

1.     The Definition ·     The H.265 standard, also informally known as High Efficiency Video Coding (HEVC), is designed to provide high-quality streaming… Read more

April 29, 2013  |  Written by Ken Kajikawa

The 3 Big Trends at NAB 2013

Last week, Telx was a sponsor of NAB Disruptive Media.  The NAB Show, with over 92,000 media and entertainment professional attending, is the world's largest event covering the development,… Read more

April 15, 2013  |  Written by Ken Kajikawa

How Many of Us Consume Digital Media on Multiple Screens and What Are We Doing?

Our screens - wearables, smartphones, tablets, personal computers - laptop and desktop - connected TV's, consoles, and microconsoles - is how we are more social, more entertaining, and more… Read more

April 3, 2013  |  Written by Ken Kajikawa

It's The Year Of The Network

In 2013, many businesses are struggling with massive shifts in technology. Lopez Research believes mobile, cloud computing, big data and analytics will change the quality of information and the… Read more

March 6, 2013  |  Written by Joe Weinman

Cloud Player - Joe Weinman, Part 1

We recently had the pleasure of having an extended conversation with Joe Weinman, senior vice president at Telx and author of Cloudonomics: The Business Value of Cloud Computing. Our… Read more

February 26, 2013  |  Written by Joe Weinman

Highly Connected Datacenters and Fiber Networks — The NEW Trading Floors

The first shares of company stock were bought and sold at meeting places on the streets in Manhattan with very few formal rules of engagement.  It wasn’t until 1792 when 24 brokers met under… Read more

February 7, 2013  |  Written by Shawn Kaplan

AWS Incentivizes Multi-Region Resiliency

Amazon Web Services’ most recent price cut introduced an important new discount category – lower prices for data transfer between AWS Regions. Prior to this pricing update, all data transfers were… Read more

February 7, 2013  |  Written by Les Williams, Director of Product Development - Cloud

Digital Media Questions Discussed at 2013 CES


Last week at the 2013 Consumer Electronics Show (CES) in Las Vegas, I participated on a panel with Activision Blizzard, AT&T, LiveGamer, Unity, and others.  Some of the questions we discussed… Read more

January 28, 2013  |  Written by Ken Kajikawa

Making the Cloud Work for Your Business

In his book Cloudonomics, author Joe Weinman explains how businesses can strategically employ cloud computing to both generate profitable revenue and deliver clear benefits to clients and… Read more

January 25, 2013  |  Written by Joe Weinman

Does Cloud Computing Matter?

Cloud computing is top of mind for computer geeks, information technology (IT) providers, web and mobile start-ups, and most CIOs (chief information officers), but should other senior executives… Read more

January 23, 2013  |  Written by Joe Weinman

The Telx Connect Marketplace: B2B Dating

In dating, there are some simple rules to abide by: 1.       Know What You Want (and Are Willing to Give) 2.       Look and Act… Read more

January 2, 2013  |  Written by Andrew Baird, Sr. Director of Marketing & Communications

Green Computing Makes a Giant Leap Forward …thanks to the iPhone?…and ARM processors!

Advances in multi-core computing have allowed far greater compute densities such that nearly all datacenter racks run out of available power far sooner than physical space.  Traditional High… Read more

December 28, 2012  |  Written by Shawn Kaplan

Mobile, Social Media, and Wearables

We all know that the growth of the mobile market is huge and constantly changing how we interact in our everyday lives. But what are the real numbers?Worldwide, there are 6 billion mobile… Read more

November 19, 2012  |  Written by Ken Kajikawa

Is High Frequency Trading on its deathbed?

Over the past decade, High Frequency Trading (HFT) has been the savior of the Capital Markets, driving surges in trading volumes which have breathed new life into the Equities markets and the… Read more

November 19, 2012  |  Written by Shawn Kaplan

The Future of Digital Media: Cloud Gaming

The global video game market is $78.5 billion, the mobile game market for tablets and smartphones is $8.5 billion, and cloud gaming is $2 billion.Cloud gaming will make the need to… Read more

October 18, 2012  |  Written by Ken Kajikawa